![]() ![]() So keep the crew on your side.įeaturing original musical compositions, shanties and accordion tunes that will dynamically evolve alongside your journey. Surviving the ice will matter little in the face of a mutiny. ![]() Keeping the crew (and sled dogs) safe, fed, and warm during the expedition is imperative. Manage your meagre resources, balance safety and morale, make the hard calls, and head in the only direction you can - through The Pale Beyond. Stuck in the ice, Captain missing, miles from civilisation. You didn’t ask to lead this expedition, but here you are. Hiveswap: Act 3 is the third Act of the Homestuck adventure game, Hiveswap. It’s a stunning yet harsh landscape that can change at any moment.Įvery decision matters and the ice doesn’t care.Īs the expedition unfolds and the Polar Winter approaches, every decision you make will have a meaningful impact on the story as you navigate your way across the ice. Her sister ship, The Temperance shall follow in her path, hoping to find answers where The Viscount failed.Ī polar exploration game set in an unforgiving frozen wasteland where you embark on a treacherous voyage across the ice and through the Pale Beyond. Not sure how many of you guys have played Terraria, but I made 13 Homestuck characters using items available in-game 1 / 13. The ship and its crew were tragically lost to the ice, never to be seen again. + Time>Space>Heart>Mind >Hope>Rage>Light>Void >Breath>Blood>Life>Doom - Remember to check out the official Extended Zodiac quiz: hs./ezodiac/index.php Don't forget to support the official creators: /category/all-the-extended-zodiac. ![]() Five years ago, The Viscount and its crew set sail through The Pale Passage in search of absolute magnetic South. Here's the Aspect hierarchy if any of your Aspects have tied at the end. ![]()
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